Yogyakarta GameFest 2008 | AKAKOM

In This events we focused to learn about game programming using SilverLight technology. We share about

1. Underlying game technology (such as XNA, DirectX, and Technology)

2. Basic step to start game development

3. Hands on Lab workshop

below is the presentations enjoys

the-game-begins.pdf (1.36 mb)

and the code

BlackSpace-t1.zip (34.70 kb)

BlackSpace-helper.zip (65.00 kb)

BlackSpace-last.zip (73.46 kb)


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November 22. 2008 22:32